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Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Home of the Crawl Space Tournaments, Marvel Fight Club and other Fight Club action! Who wins - The Tick or Magnus, Robot Fighter? It's all here!

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'Big Trouble in ORC CITY!' - Who Wins?

Poll ended at Thu Sep 09, 2010 4:27 pm

Static (Donomark)
4
29%
Bishop (CrazyChris)
10
71%
 
Total votes : 14

Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby George Berryman » Mon Sep 06, 2010 4:27 pm

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"It is I, Bruce Lee, the deadliest man to have ever walked the Earth with the possible exception of John Wayne. The Gong of Conflict has been pounded upon - it is time to FIGHT!"

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"On Monday, September 26th 2010, CrazyChris challenged Donomark, who accepted.

"Donomark chose, as his champion, Static - a teenage hero with electromagnetic powers who got his start in the DC Animated Universe but who soon made his way into the DC Universe proper."


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"In response, CrazyChris chose Bishop from the Marvel Universe, a mutant soldier from the future armed to the teeth and possessing the ability to absorb energies and redirect them back at his foes."

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"With the combatants chosen, George Berryman has informed me that he has selected the orc stronghold of Orgrimmar from the World of Warcraft."

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"Founded by warchief Thrall and named after legendary orc warchief Orgrim Doomhammer, Orgrimmar is one of the capital cities of the Horde, a loose alliance of outcast races opposed to the Alliance on the planet Azeroth. Orgrimmar rests in the desert of Durotar on the eastern shore of the continent Kalimdor and is often harassed by human sailors, gnolls and centaurs.

"A supercharged teen and a mutant energy master! Those are your choices! Who wins? Who loses? VOTE NOW! Take us out of here, Elvis Presley!"



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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby CrazyChris » Mon Sep 06, 2010 4:44 pm

Here's my case. Bishop can absorb any of Static's energy attacks (including an electromagnetic pulse, meaning his tech stays safe), so Static's biggest offensive power is neutralized. Yes, Bishop can be overloaded, but when that's in danger of happening he can dive for cover and discharge what he has stored up. The other side of the coin is that Bishop's own energy attacks, including the lasers and plasma from his gun, might not amount to much against static. I'll even grant that bullets aren't the best attack against Static. My counter to that point is that Bishop can also store absorbed energy to enhance his strength, speed, and so on, meaning he can just make himself more and more of a brute force threat.

Static's only other big advantage is his flight. He can stay up in the air all day, but Bishop can wait in the rocks or inside/behind Orcish structures. With his energy powers ineffective, Static will HAVE to move in for the kill eventually, and that's when Bishop gets him with whatever he has at his disposal. That might be something in his own arsenal, or just a weapon from the Orc armory. Bishop is a better tactition, stronger and more able to stick in for the long haul. I think he can take this kid.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby George Berryman » Mon Sep 06, 2010 4:51 pm

I took Bishop as well. The Energy Absorption alone is huge, but Bishop's also a brutal soldier from an even more brutal alternate reality future. He's already got the edge with the absorption powers but his training and tactics solidify it for me.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby Donomark » Mon Sep 06, 2010 5:24 pm

May not have much of a chance here in terms of reasoning, but I think that while it'd be tough and lucky, Static could feasibly pull it out. A tactic that Virgil has employed every now and then that can be very useful is his magnetic ability to attract electricity. Any tech Bishop's carrying could be used against him if Virg is in close enough proximity, say about 30 yards or so. What I can't speak about is Bishop's asorption power, I don't know if he has to voluntarily keep that going or if he can just turn it on like a switch. In any case, while Virgil could hammer Bishop with electric blasts and it do nothing, at the same time he could also have Bishop's tech fall apart and even combust on him with Bishop noticing.

He also has varied gadgets used for distraction such as Zap-Caps for re-fueling and blinding, as well as being used for general explosionary devices.

Bottom line, if Virg keeps on his toes, he could end it quick. It's no landslide, but Virgil's a very smart fighter when it comes to his powers, and even against Bishop he could use his abilites to his advantage against even the most imposing enemy.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby Berserkfury819 » Mon Sep 06, 2010 5:33 pm

I like Static better, but not only can Bishop absorb and redirect energy, he's used to harsh environments (he comes from an apocalyptic future) and he's willing to kill. Bishop.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby AmFan15 » Mon Sep 06, 2010 7:13 pm

George Berryman wrote:I took Bishop as well. The Energy Absorption alone is huge, but Bishop's also a brutal soldier from an even more brutal alternate reality future. He's already got the edge with the absorption powers but his training and tactics solidify it for me.


This pretty much says it all! A kid with electrical powers has no chance against a soldier from the future with the power to absorb energy attacks!
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby FSUSpiderFan » Mon Sep 06, 2010 8:37 pm

I think Bishops powers neutralize him and his soldier training puts him in the ground. Sorry Don.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby CrazyChris » Tue Sep 07, 2010 2:52 pm

So it looks like someone other than Don voted for Static. I want to hear why! I'm actually surprised this isn't turning into much of a debate, because I think Static does have a few things going for him, mainly flight, speed, and the ability to attack Bishop indirectly. Just because he can't zap Bishop doesn't mean he can't zap a boulder loose on top of him! Yeah, I still think Bishop should win because he's my champion and his combat skills make him more lethal than Static, but there's no sport in it when no one's giving Static his due!
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby CrazyChris » Tue Sep 07, 2010 2:59 pm

Donomark wrote:In any case, while Virgil could hammer Bishop with electric blasts and it do nothing, at the same time he could also have Bishop's tech fall apart and even combust on him with Bishop noticing.


Wouldn't Virgil have to use some kind of energy on Bishop's tech to make it combust, energy that Bishop could absorb before it does its damage? In any event, I don't see Bishop relying on his tech so much because his weapons are energy based, which means Static could probably defend against them with his own powers. Bishop does have a bionic arm thing now, but I see him as hardcore enough to just cut it off if he really has to.

He also has varied gadgets used for distraction such as Zap-Caps for re-fueling and blinding, as well as being used for general explosionary devices.


I bet Bishop has come across blinding flash grenades on the battlefield and would know how to deal with them.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby brianv326 » Tue Sep 07, 2010 4:22 pm

static can fly behind him and ran him off a cliff, can static turn invisible?
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby Thrawn » Tue Sep 07, 2010 4:36 pm

I went with Bishop for the reasons mentioned above by Crazy Chris, George, and Berserkfury.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby SpiderPool279 » Tue Sep 07, 2010 4:49 pm

i agree with the above statements, including the liking of static. darn you bishop
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby Spidey Fan » Thu Sep 09, 2010 11:25 am

CrazyChris wrote:Here's my case. Bishop can absorb any of Static's energy attacks (including an electromagnetic pulse, meaning his tech stays safe), so Static's biggest offensive power is neutralized. Yes, Bishop can be overloaded, but when that's in danger of happening he can dive for cover and discharge what he has stored up. The other side of the coin is that Bishop's own energy attacks, including the lasers and plasma from his gun, might not amount to much against static. I'll even grant that bullets aren't the best attack against Static. My counter to that point is that Bishop can also store absorbed energy to enhance his strength, speed, and so on, meaning he can just make himself more and more of a brute force threat.





Very good breakdown CC. Got to say there is no arguing with your logic. I see it happening the same way, with their powers nullifying one another or not giving one the clear cut advantage. At that point it comes down to hand to hand and Bishop has the very distinct advantage in the form of combat.
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Re: Friendly Fire Fight Club #10 - 'Big Trouble in ORC CITY!'

Postby George Berryman » Thu Sep 09, 2010 4:32 pm

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"It is I again, Bruce Lee, here with your Friendly Fire Fight Club Wrap-Up.

"Bishop soundly pounds Static in Orgrimmar in a very lopsided contest. CrazyChris follows BertoneBeatle into the "Two Wins & Undefeated Club," and Donomark sinks back into the shadows, biding his time until the opportunity to strike presents itself.

"For George Berryman and all of the Fight Club & Spidey Friday Night Fights crew this is Bruce Lee wishing you interesting times. Take us out of here, Elvis!"




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