Spider-Girl wrote:spidertour02 wrote:The original PS1 game was level-based. Arkham Asylum was a Metroid/Castlevania-style sandbox.
Soooo, maybe a mix between the two?
I like that A LOT.
![]() |
Moderators: CrazyChris, BD, Spider-Girl, Kevin Cushing, Spideydude
by Durkinator27 » Thu Mar 18, 2010 7:38 pm
Spider-Girl wrote:spidertour02 wrote:The original PS1 game was level-based. Arkham Asylum was a Metroid/Castlevania-style sandbox.
Soooo, maybe a mix between the two?



by Styleshift » Thu Mar 18, 2010 10:04 pm




by Iron Lantern » Fri Mar 19, 2010 5:30 pm
Styleshift wrote:I really hope we don't get Ghetto box art this time.It's not hard to make a really good cover.




by Styleshift » Fri Mar 19, 2010 6:09 pm
Iron Lantern wrote:Something about this game's title screams Friend or Foe to me... I don't know if they can get away with having a new "everything good is gritty" style story if Spidey is dimension hopping. Maybe I just played Turtles in Time a bit too much, it could be just me.I swear to god though, if this game has ANYTHING to do with the "Villain tries to kill hero by wiping out source dimension" plot... aww who am I kidding, I'll pick it up anyways. That shtick has been done to death.
Styleshift wrote:I really hope we don't get Ghetto box art this time.It's not hard to make a really good cover.
I remember before WOS came out, on the website there was a vote for the cover. One was Spidey holding New York in his palm, and the other was this. The first was actually really cool, but the stupid arse I am, I double clicked the bad one (to see the image) and it counted as a vote.
I feel like it's my fault now.




by Spider-Girl » Sat Mar 20, 2010 5:21 am



by Iron Lantern » Sat Mar 20, 2010 11:04 am
Spider-Girl wrote:I also voted for the "world in the hand" image, but I didn't really think either of them fit the bill.
Spider-Girl wrote: After I read it I though, "Hmm, the Beyonder?"




by Skyfly » Sun Mar 21, 2010 5:01 pm



by galenwolf » Mon Mar 22, 2010 3:30 am




by Styleshift » Thu Mar 25, 2010 8:48 am
New Spider-Man: Shattered Dimensions Details
Beenox Studios heading up development.
by Jim Reilly
March 24, 2010 - New details about Spider-Man: Shattered Dimensions have surfaced.
The new game will be unveiled during a planned Activision panel at Wonder Con in San Francisco next week. A listing for the panel on the official website confirms the game's appearance, but also spills new details.
According to the listing, Canada-based Beenox Studios will be heading development on the title. The team last worked on licensed consoles titles such as Bee Movie Game, Monsters vs. Aliens, and Guitar Hero Smash Hits. Studio Creative Director Thomas Wilson and Activision Senior Producer Meghan Morgan will be on hand to discuss the game.
Famed Marvel writer Dan Slott (The Mighty Avengers, Amazing Spider-Man, and She-Hulk comic book series) and actor Christopher Daniel Barnes (voice of Spider-Man TV series, 1994-1998) will also be making an appearance at the panel.
As for the game itself, it seems Spider-Man won't be contained to one central city. Fans are told to "prepare to be surprised with the unique, unexpected worlds Spider-Man will adventure through in Activision's latest foray," the listing says.
Shattered Dimensions is also said to feature a new universe "never before seen in Spider-Man video games" and includes two "new villains."


by spidertour02 » Thu Mar 25, 2010 9:53 am
Styleshift wrote:New Details from IGN.com
Not looking good....
I've suddenly lost a lot of interest!
Still it's worth pointing out that Rocksteady didn't have that much street cred before they tackled Batman Arkham Asylum.New Spider-Man: Shattered Dimensions Details
Beenox Studios heading up development.
by Jim Reilly
March 24, 2010 - New details about Spider-Man: Shattered Dimensions have surfaced.
The new game will be unveiled during a planned Activision panel at Wonder Con in San Francisco next week. A listing for the panel on the official website confirms the game's appearance, but also spills new details.
According to the listing, Canada-based Beenox Studios will be heading development on the title. The team last worked on licensed consoles titles such as Bee Movie Game, Monsters vs. Aliens, and Guitar Hero Smash Hits. Studio Creative Director Thomas Wilson and Activision Senior Producer Meghan Morgan will be on hand to discuss the game.
Famed Marvel writer Dan Slott (The Mighty Avengers, Amazing Spider-Man, and She-Hulk comic book series) and actor Christopher Daniel Barnes (voice of Spider-Man TV series, 1994-1998) will also be making an appearance at the panel.
As for the game itself, it seems Spider-Man won't be contained to one central city. Fans are told to "prepare to be surprised with the unique, unexpected worlds Spider-Man will adventure through in Activision's latest foray," the listing says.
Shattered Dimensions is also said to feature a new universe "never before seen in Spider-Man video games" and includes two "new villains."
by Spider-Girl » Thu Mar 25, 2010 3:02 pm



by Thrawn » Thu Mar 25, 2010 3:44 pm
Spider-Girl wrote:"new villains"...Oh, my! I hope they aren't Post-OMD villains...like Screwball and Kravenette...





by Styleshift » Thu Mar 25, 2010 6:24 pm
Thrawn wrote:C'mon Freak! Amiright? Who's with me!


by Durkinator27 » Thu Mar 25, 2010 8:46 pm



by Styleshift » Thu Mar 25, 2010 9:01 pm
Durkinator27 wrote:I figured new villains meant brand new to the game. Monster-Ock and Hyper-Electro of the PS1 games were considered "new" so it could be something along those lines. Or just a new villain who can travel through dimensions.


Users browsing this forum: No registered users and 1 guest
