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Spider-Man: Shattered Dimensions Official Thread

Discuss anything from the Atari 2600 game, all the way up to the PS3, Wii & X-Box 360 games.

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Re: "The 2010 Spider-Man Game" Official Thread

Postby Durkinator27 » Thu Mar 18, 2010 7:38 pm

Spider-Girl wrote:
spidertour02 wrote:The original PS1 game was level-based. Arkham Asylum was a Metroid/Castlevania-style sandbox. :?


Soooo, maybe a mix between the two?


I like that A LOT.
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Re: "The 2010 Spider-Man Game" Official Thread

Postby Styleshift » Thu Mar 18, 2010 10:04 pm

I really hope we don't get Ghetto box art this time.It's not hard to make a really good cover.

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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Iron Lantern » Fri Mar 19, 2010 5:30 pm

Something about this game's title screams Friend or Foe to me... I don't know if they can get away with having a new "everything good is gritty" style story if Spidey is dimension hopping. Maybe I just played Turtles in Time a bit too much, it could be just me. :roll: I swear to god though, if this game has ANYTHING to do with the "Villain tries to kill hero by wiping out source dimension" plot... aww who am I kidding, I'll pick it up anyways. That shtick has been done to death.

Styleshift wrote:I really hope we don't get Ghetto box art this time.It's not hard to make a really good cover.


:cry: I remember before WOS came out, on the website there was a vote for the cover. One was Spidey holding New York in his palm, and the other was this. The first was actually really cool, but the stupid arse I am, I double clicked the bad one (to see the image) and it counted as a vote. :oops: I feel like it's my fault now. :roll:
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Styleshift » Fri Mar 19, 2010 6:09 pm

Iron Lantern wrote:Something about this game's title screams Friend or Foe to me... I don't know if they can get away with having a new "everything good is gritty" style story if Spidey is dimension hopping. Maybe I just played Turtles in Time a bit too much, it could be just me. :roll: I swear to god though, if this game has ANYTHING to do with the "Villain tries to kill hero by wiping out source dimension" plot... aww who am I kidding, I'll pick it up anyways. That shtick has been done to death.

Styleshift wrote:I really hope we don't get Ghetto box art this time.It's not hard to make a really good cover.


:cry: I remember before WOS came out, on the website there was a vote for the cover. One was Spidey holding New York in his palm, and the other was this. The first was actually really cool, but the stupid arse I am, I double clicked the bad one (to see the image) and it counted as a vote. :oops: I feel like it's my fault now. :roll:


Don't blame yourself. Once I saw Venom and Wolverine on the cover I knew it would win no matter what!!
I chose the "City in hand cover" but I still would have liked a much more dynamic cover.

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They should have used the promotion art.

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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Spider-Girl » Sat Mar 20, 2010 5:21 am

I also voted for the "world in the hand" image, but I didn't really think either of them fit the bill.

I, too, wonder about the title. After I read it I though, "Hmm, the Beyonder?"
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Iron Lantern » Sat Mar 20, 2010 11:04 am

Spider-Girl wrote:I also voted for the "world in the hand" image, but I didn't really think either of them fit the bill.


Way too much white space, methinks. :wink:

Spider-Girl wrote: After I read it I though, "Hmm, the Beyonder?"


That'd be awesomesauce, waaaaay better than having one of the normal rogues suddenly have a way to send Spidey through time. The only bad thing there is that it would probably be a very static Beyonder, since they probably wouldn't take the time to explain who/what he is.
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Skyfly » Sun Mar 21, 2010 5:01 pm

Even though the beyonder sounds great who are we kidding.
They will probaly pick one of the more mainstream villains as the bad guy of this game.

Heck I won't be suprised if venom can now travel trough dimensions.
Then again slott is involved I'm not sure how heavily but if he is writing the story we can atleast expect it to be better then the games that have been released so far.


all joking aside this works out.
The title sounds very intresting I hope it isn't a missleading one, since crossing dimensions sounds like a intresting game mechanic, maby some spider-men from other dimensions that would be great.
dare I say co-op?
Last edited by Skyfly on Mon Mar 22, 2010 9:46 am, edited 1 time in total.
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby galenwolf » Mon Mar 22, 2010 3:30 am

As long as Black Cat is in and as long as she isn't the "evil" choice i'll be happy.

If i can go off into the sunset being red costume spidey with Black Cat then the games already a win for me.
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Styleshift » Thu Mar 25, 2010 8:48 am

New Details from IGN.com

Not looking good....
I've suddenly lost a lot of interest!

Still it's worth pointing out that Rocksteady didn't have that much street cred before they tackled Batman Arkham Asylum.


New Spider-Man: Shattered Dimensions Details
Beenox Studios heading up development.
by Jim Reilly

March 24, 2010 - New details about Spider-Man: Shattered Dimensions have surfaced.

The new game will be unveiled during a planned Activision panel at Wonder Con in San Francisco next week. A listing for the panel on the official website confirms the game's appearance, but also spills new details.

According to the listing, Canada-based Beenox Studios will be heading development on the title. The team last worked on licensed consoles titles such as Bee Movie Game, Monsters vs. Aliens, and Guitar Hero Smash Hits. Studio Creative Director Thomas Wilson and Activision Senior Producer Meghan Morgan will be on hand to discuss the game.

Famed Marvel writer Dan Slott (The Mighty Avengers, Amazing Spider-Man, and She-Hulk comic book series) and actor Christopher Daniel Barnes (voice of Spider-Man TV series, 1994-1998) will also be making an appearance at the panel.

As for the game itself, it seems Spider-Man won't be contained to one central city. Fans are told to "prepare to be surprised with the unique, unexpected worlds Spider-Man will adventure through in Activision's latest foray," the listing says.

Shattered Dimensions is also said to feature a new universe "never before seen in Spider-Man video games" and includes two "new villains."
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby spidertour02 » Thu Mar 25, 2010 9:53 am

Styleshift wrote:New Details from IGN.com

Not looking good....
I've suddenly lost a lot of interest!

Still it's worth pointing out that Rocksteady didn't have that much street cred before they tackled Batman Arkham Asylum.


New Spider-Man: Shattered Dimensions Details
Beenox Studios heading up development.
by Jim Reilly

March 24, 2010 - New details about Spider-Man: Shattered Dimensions have surfaced.

The new game will be unveiled during a planned Activision panel at Wonder Con in San Francisco next week. A listing for the panel on the official website confirms the game's appearance, but also spills new details.

According to the listing, Canada-based Beenox Studios will be heading development on the title. The team last worked on licensed consoles titles such as Bee Movie Game, Monsters vs. Aliens, and Guitar Hero Smash Hits. Studio Creative Director Thomas Wilson and Activision Senior Producer Meghan Morgan will be on hand to discuss the game.

Famed Marvel writer Dan Slott (The Mighty Avengers, Amazing Spider-Man, and She-Hulk comic book series) and actor Christopher Daniel Barnes (voice of Spider-Man TV series, 1994-1998) will also be making an appearance at the panel.

As for the game itself, it seems Spider-Man won't be contained to one central city. Fans are told to "prepare to be surprised with the unique, unexpected worlds Spider-Man will adventure through in Activision's latest foray," the listing says.

Shattered Dimensions is also said to feature a new universe "never before seen in Spider-Man video games" and includes two "new villains."


Hmm. That seems to imply that the game will be a mix of open-world and level-based design, like most of us hoped. Well, that and the fact that there are multiple dimensions. :P
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Spider-Girl » Thu Mar 25, 2010 3:02 pm

"new villains"...Oh, my! I hope they aren't Post-OMD villains...like Screwball and Kravenette...
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Thrawn » Thu Mar 25, 2010 3:44 pm

Spider-Girl wrote:"new villains"...Oh, my! I hope they aren't Post-OMD villains...like Screwball and Kravenette...


C'mon Freak! Amiright? Who's with me!
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Styleshift » Thu Mar 25, 2010 6:24 pm

Thrawn wrote:C'mon Freak! Amiright? Who's with me!


Don't even joke like that man!!!! :x
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Durkinator27 » Thu Mar 25, 2010 8:46 pm

I figured new villains meant brand new to the game. Monster-Ock and Hyper-Electro of the PS1 games were considered "new" so it could be something along those lines. Or just a new villain who can travel through dimensions.
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Re: Spider-Man: Shattered Dimensions Official Thread

Postby Styleshift » Thu Mar 25, 2010 9:01 pm

Durkinator27 wrote:I figured new villains meant brand new to the game. Monster-Ock and Hyper-Electro of the PS1 games were considered "new" so it could be something along those lines. Or just a new villain who can travel through dimensions.


3 words.

Anti Aunt May. [smilie=spidey_cheers.gif]

Actually...I'm kind of Glad Slott got the game now that I think about it.
The only problem I've had with his stories so far is "Paparazzi Peter Parker" and Mary Jane sleeping with Bobby Carr.
I don't think he'll have much opportunity for poor characterization in this game so we should be good.

He also won't have to worry about confusing continuity in the game.
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